Niantic is hiring a Software Engineering Intern (Graphics and Computer Vision)!

📍 London, UK

6.5k-7.5k £

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Posted 4 months ago

Job Description

Niantic's Augmented Reality (AR) Mapping Team is seeking interns to work on advancing our real-world AR games and platform. Join us for a 3 or 4 month internship and grow your skills quickly while being mentored by an experienced team of engineers and researchers.

Our technical challenges include data consistency across distributed systems, creating compelling gameplay for a global user base working with geo data at scale, and innovating in augmented reality. Niantic Engineering leads the advancement of spatial computing and immersive technologies while creating engaging apps for a user base in the billions. Come empower players on a game board consisting of the entire world!

The projects you will work on fit under the broad umbrella of augmented reality, including rendering, machine learning, mapping & relocalization, tracking, and 3D reconstruction. We invite you to explore the best AR problems with us!

Responsibilities

  • Dig into a fun engineering challenge related to rendering and computer vision
  • Build data pipelines and tools using point clouds, meshes and/or gaussian splats
  • Participate in the design, development and implementation of software solutions
  • Work alongside our engineers and researchers to build and solve problems collaboratively
  • Adhere to software engineering best practices and contribute to code reviews
  • Build efficient data processing pipelines and tools for visual data
  • Required in-office 2 days on Tuesday and Thursday

Qualifications

  • Recently finished or enrolled as a Master's or PhD student in Computer Science or related field
  • You have built your own software systems in Javascript/Typescript, Python or C++, wrangling 2D and/or 3D data
  • You are highly curious and don't shy away from picking up new technologies and learning about new technologies
  • Proven understanding of computer science fundamentals with excellent coding, problem solving, and debugging skills

Plus If

  • You have experience in computer graphics for the web (WebGL,Three.js)
  • You have experience writing software for VR/AR HMDs
  • Previous internship experience
  • You have made data structures or other design choices to optimize pipeline speed
  • You have had 1+ papers accepted to CVPR / ICCV / NeurIPS / IROS / ISMAR / SIGGRAPH / CHI type conferences
  • You have experience designing your own architectures within a deep learning framework (e.g. PyTorch, Tensorflow, or similar)
  • You have used cloud computing platforms such as GCP or AWS before